RATS was our second game created for GDPP where the objective was to make a platform game with at least 3 levels increasing in difficulty. Seeing that we needed multiple levels, our team decided to incorporate a story that would develop throughout the levels to add more depth and engagement with our game. Lo and behold, this is how we came to create RATS, where you play as a rat to help your friends escape the clutches of an evil witch.
Course: Game Development, Prototyping, and Production